SECOND NATURE
Personal Project - Second Nature is a 2.5D co-op platformer that became my capstone project at USC from 2016-2017.
Directing overall visual style of the game.
Managing a team of 5 artists.
Working with Design & Programming to create level layouts & implement art based on greyboxes.
Concepting characters & environments & creating final art assets.
Creating in-engine animation for characters, environments, and VFX.
Providing redlines & feedback to art team to ensure cohesive visuals.
Art Direction documentation below created by me, using art from myself and team members.