SECOND NATURE

Personal Project - Second Nature is a 2.5D co-op platformer that became my capstone project at USC from 2016-2017.

  • Directing overall visual style of the game.

  • Managing a team of 5 artists.

  • Working with Design & Programming to create level layouts & implement art based on greyboxes.

  • Concepting characters & environments & creating final art assets.

  • Creating in-engine animation for characters, environments, and VFX.

  • Providing redlines & feedback to art team to ensure cohesive visuals.

Art Direction documentation below created by me, using art from myself and team members.

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